I looked at what I wrote earlier, and it’s downbeat and too familiar. So let’s talk about late 50s suburban banks, and the pang of longing.
When I visited that Obligatory Ugly Modern Bank in the burbs a while ago, I saw a picture on the wall of their original Southdale outpost. The stripped-down modern suburban financial experience. No more stuffy columns! Recessed lighting and acoustical tile and blonde-wood desks and sleek tapered pens on chains. Blue walls with a white marble stripe and a gold screen around the window.
There's something a bit haunting about this.
I mean, you could write a McCall's short story around that.
Her hat bag says "Powers," by the way.
Powers didn't have a store at Southdale.
Is it still there? Yes and no.
The marble strip can still be viewed . . .
. . . And I think that's what still remains.
I have great fondness for this place. Obviously. (I forgot I had a site about it until I was looking at the links just now at the bottom of the Southdale wikipedia page.) I was there as a kindergartener, and remember nothing; I would visit it in college, but it wasn't my mall. It was the mall you attained. I would take Daughter there on lazy afternoons to ride the quarter-a-throw amusements, wander through the stores, have a hamburger. We went to all the Pixar movies there. (It's where I saw movies for the last 25 years, really.)
The surrounding area is thriving. Southdale is not. I'm tired of watching things fade around here, to be frank, but that was the very subject I wished to avoid.
SO THEN, FANTASY WORLDS WHERE I HAVE GODLIKE CONTROL
Overall, I’m pleased - but that’s because I’m not looking at YouTube of other people’s parks.
Remember the gondola? The idea, stolen entirely from the State Fair, was a diagonal transport that took people from one corner to the other. The monorail goes all the way around, stopping at Lost Land and Pirate Cove; the Monorail goes from the unpopulated-as-of-yet lower left-hand quadrant to Lost Land. The experience part is the passage over the mountain, past the big animatronic sacrificial site, then down to the ground.
You just know this guy is in academics.
The worst part of the game continues to be staff management. People are always quitting. They bitch constantly about their jobs, even though the information panels say their workload is LOW or MEDIUM, and I doubled everyone’s pay above the baseline. I need more Staff Buildings, I guess - places where they can relax and complain and learn new skills so they can quit and get better jobs. Ungrateful bastards, the lot of them.
Vandals destroy the picnic tables I set out.
I don't know what's the matter with people.
I found a slider that let me reduce the amount of vandalism. I am not playing this as a challenge. I do not want to spend my time replacing benches.
It’s as if we went back 80 years to the cliche of the Scandinavian janitor. That used to be common in movies. Some old immigrant with a ya-sure-you-betcha accent, stooped, pushing a broom around. The Mechanic is Italian, which is interesting. For a European game, perhaps not surprising.
Italians = good with machines is not something we naturally assume over here, but perhaps in Europe, because . . . cars? I don’t know.
Next week: Yee-Hah Land, where everybody's got a toothache.
This one . . . I don’t know.
It’s called “The underside of the candlestick.”
The series was called “The right kind.” Literal translation. Actual meaning, perhaps, a sarcastic swipe at the upper class.
What is he doing?
Look you two he’s totally smashed oh wait you have one on your head
Perhaps it's things the idle, useless class did for fun. A depiction of a game.